What platform is best for a new creator?
- The podcast episode is classified as B2B.
- Content Marketing
- eCommerce
- Content Creation, Marketing Strategy, Entrepreneurship
Episode Chapters
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00:08: Finding Your Authentic Voice
Building an audience starts with discovering what you're genuinely passionate about and can speak authentically about, as this authenticity naturally comes through in content and helps create meaningful co ections with viewers.
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00:45: Platform Selection Strategy
Choosing the right platform should align with your natural strengths and content format preferences, whether that's video creation for YouTube, audio for podcasting, or writing for platforms like Substack.
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01:18: Monetizing Through Merchandise
Once you've built a strong audience co ection, launching custom merchandise becomes a viable revenue stream, allowing creators to sell products that reflect their content vertical and brand to engaged fans.
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01:58: B2B vs Consumer Monetization
While consumer creators typically monetize through merchandise, sponsorships, and advertising, B2B creators often use content as an account-based marketing strategy to build their brand and sell services.
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02:21: The Foundation of All Monetization
Regardless of the monetization method chosen, success depends on building authentic co ections with your audience, as genuine relationships naturally lead to revenue opportunities across all content verticals.
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Episode Summary
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Building Authentic Creator Audiences Before Monetization
Introduction
Danielle Pederson, CMO of Amaze, shares critical insights on how new creators should approach platform selection and audience building before focusing on monetization. With Amaze's mission to democratize the creator economy through e-commerce solutions, Pederson brings valuable perspective on the intersection of authentic content creation and sustainable revenue generation for creators at all levels. -
Authenticity Over Platform Selection
When asked about the best platform for new creators to make their first $100,000, Pederson challenges conventional thinking by emphasizing that platform choice matters less than authentic co ection. "It's really less about the platform to me and more about how they're able to build co ections with people that are online," she explains. This approach shifts the focus from chasing platform algorithms to understanding that successful monetization stems from genuine audience relationships built through passionate, authentic content creation. -
Matching Creator Strengths to Platform Features
While Pederson advocates for authenticity first, Benjamin Shapiro adds practical context by noting how creators should align their natural strengths with platform capabilities. Video editors with travel opportunities might thrive on YouTube, while strong writers could excel on Substack, and those comfortable with audio might start podcasts. The key insight remains consistent: choose platforms that amplify your authentic voice rather than forcing content into trending formats that don't match your strengths. -
The Natural Path to Monetization
Once creators establish authentic co ections with their audiences, monetization opportunities emerge organically. Pederson outlines how Amaze helps creators capitalize on these relationships through custom merchandise lines, allowing fans to purchase products that reflect the content they love. This approach works because creators have already built trust and excitement with their audience, making product sales a natural extension of the creator-fan relationship rather than a forced revenue stream. -
Multiple Revenue Streams for Different Creator Types
The conversation reveals important distinctions between consumer content creators and B2B content strategies. While consumer creators typically monetize through merchandise, sponsorships, and advertising revenue, B2B creators often use content as an account-based marketing strategy to build their brand and sell services. Understanding these different monetization paths helps creators align their content strategy with appropriate revenue models from the begi ing. -
Building Sustainable Creator Businesses
Pederson emphasizes that sustainable creator businesses require authentic relationships not just with audiences, but also with collaboration partners and guests. These genuine co ections create multiple touchpoints for monetization while maintaining the authenticity that attracted audiences initially. By focusing on co ection-building rather than immediate monetization, creators establish foundations for long-term success across various revenue streams. -
Key Takeaways for Marketing Professionals
Marketing professionals supporting creator initiatives or building their own content strategies can apply these insights by prioritizing authentic audience co ections over platform-specific tactics. The emphasis on matching creator strengths to platform features provides a framework for content strategy development that scales sustainably. Most importantly, understanding that monetization follows naturally from authentic audience relationships helps marketers avoid the common pitfall of forcing revenue strategies before establishing genuine community co ections. This approach aligns with broader marketing trends toward relationship-based strategies over transactional tactics. -
Up Next:
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Part 1To rebrand, or not to rebrand?
Combining five creator brands into one unified platform creates customer confusion and fragmented marketing spend. Danielle Pederson, CMO of Amaze, led the consolidation of five distinct creator commerce solutions under one corporate umbrella without losing individual brand equity. She implemented a phased taxonomy approach using "by Amaze" modifiers, unified three separate CRMs into HubSpot, and created a scalable framework that allows new acquisitions to integrate immediately into the brand architecture.
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Part 2Biggest MarTech Fail You’ve Ever Experienced?
MarTech platforms fail when brands can't bridge digital and physical experiences. Danielle Pederson, CMO at Amaze, explains how virtual merchandise creates real emotional connections with younger audiences. She discusses launching Amaze Digital Fits on Roblox to let users dress avatars and purchase matching physical products. The strategy treats gaming platforms as communication channels rather than just entertainment, recognizing how Gen Z builds community through digital-first interactions.
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Part 3Difference between being a CMO at private vs public company
CMOs face fragmented marketing spend across multiple brand portfolios. Danielle Pederson, CMO of Amaze, unified five creator-focused brands under one umbrella without losing individual brand equity. She implemented a phased taxonomy approach using "by Amaze" modifiers, consolidated three separate CRMs into HubSpot, and built a scalable architecture that allows new acquisitions to integrate immediately into the unified brand system.
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Part 4What should marketers understand about Roblox as a serious platform?
Roblox represents an untapped communication platform where virtual merchandise drives real emotional value. Danielle Pederson, CMO at Amaze, explains how her company bridges digital and physical brand experiences through avatar customization. She discusses launching Amaze Digital Fits on Roblox, creating avatar clothing that can be printed as matching physical products, and leveraging gaming platforms as social connection hubs for younger audiences.
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Part 5What platform is best for a new creator?
New creators struggle to choose the right platform for monetization. Danielle Pederson, CMO at Amaze, explains how authenticity-first content strategy drives revenue generation. She outlines building genuine audience connections before platform selection, then leveraging merchandise sales through custom product design and direct fan engagement to convert followers into paying customers.